Hi Peter and list, I finally had time to explore extended view toolkit and it's really working well...congratulations! There is something still I miss: how the texture coordinates works. What units do they uses? How do I relate one projection panel to another to share content between them?
Let's say I want to add a floor to your 04_ev_example_3d.PD: what coordinates I should put (for example) to connect the floor with the left projection panel?
Thanks in advance husk