Hi Peter and list,I finally had time to explore extended view toolkit and it's really working well...congratulations!
There is something still I miss: how the texture coordinates works. What units do they uses? How do I relate one projection panel to another to share content between them?
Let's say I want to add a floor to your 04_ev_example_3d.PD: what coordinates I should put (for example) to connect the floor with the left projection panel?
Thanks in advance
husk
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"l'importante nella vita é avere pregiudizi a priori su tutto"