sorry to bother you again, Miller, but i've found the following features annoying in PD 0.35-TEST4 :
a/ when, in the gui, you change parameters to an objet, a new object is created and the former one destroyed, ok. BUT, the order of calls is the following :
new replacement free old
that's annoying 'cause you can't handle an instances counter properly. i'd rather have :
free old new replacement
b/ i don't know why but i tried to add a structure to my object and, all the sudden, it became "not patchable" and couldn't be created.
what does this mean ??
the structure added is a MPSTR structure from lame.
what's wrong with doing this ???
that's all for critics, i still enjoy PD everyday but there are some tricks in external development. don't bother, i don't know of a software which doesn't have any.
cheers,
Yves/
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