sorry to bother you again, Miller,
but i've found the following features
annoying in PD 0.35-TEST4
:
a/ when, in the gui, you change
parameters
to an objet, a new object is created
and the former one destroyed, ok.
BUT, the order of calls is the following
:
new replacement
free old
that's annoying 'cause you can't
handle
an instances counter properly.
i'd rather have :
free old
new replacement
b/ i don't know why but i tried to add a
structure
to my object and, all the sudden, it became
"not patchable" and couldn't be
created.
what does this mean ??
the structure added is a MPSTR structure from
lame.
what's wrong with doing this ???
that's all for critics,
i still enjoy PD everyday
but there are some tricks in external
development.
don't bother, i don't know of a software
which
doesn't have any.
cheers,
Yves/
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