Yeah, sorry if I didn't understand your question correctly!
I, for one, use openFrameworks (OF). I developed a set of Pd externals built upon OF, which is called Pof, see: https://github.com/Ant1r/ofxPof It allows you to build a complex GUI written in Pd patches. An application can be written in POF using a desktop computer, then ported to iOS/Android thanks to OF and ofxPd cross-platform ability.
Unfortunately I wouldn't say it's an easy way (building for Android is especially tricky...). But I consider it one of the most powerful methods to build an app with Pd ;-)
Ofelia (https://github.com/cuinjune/Ofelia) is also built upon OF. I'm not using it, so I cannot say anything more about it.
Antoine
Le dim. 10 oct. 2021 à 12:32, Jakob jakkesprinter@web.de a écrit :
Thanks! I havent looked for a framework yet, i thought that i might find a hint for one by asking the list for what i want to do;-)
Best Jakob
Am 08.10.2021 um 17:33 schrieb Antoine Rousseau antoine@metalu.net:
libpd... https://github.com/libpd/libpd what is your cross-platform framework? maybe there's already a module that integrates libpd into it?
Antoine
Le ven. 8 oct. 2021 à 14:25, Jakob jakkesprinter@web.de a écrit :
Dear list, Has anyone of you heard/seen of a possibilty to integrate a pd patch into a cross-platform framework ? My goal is to have an app for android and ios with the (more or less) same gui. The sound engine, however, should be an existing pd patch. The gui-code from the cross-platform framework needs to communicate with the patch.
Thanks and best regards,
Jakob
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