Yeah, sorry if I didn't understand your question correctly!

I, for one, use openFrameworks (OF).
I developed a set of Pd externals built upon OF, which is called Pof, see: https://github.com/Ant1r/ofxPof
It allows you to build a complex GUI written in Pd patches.
An application can be written in POF using a desktop computer, then ported to iOS/Android thanks to OF and ofxPd cross-platform ability.

Unfortunately I wouldn't say it's an easy way (building for Android is especially tricky...).
But I consider it one of the most powerful methods to build an app with Pd ;-)

Ofelia (https://github.com/cuinjune/Ofelia) is also built upon OF. I'm not using it, so I cannot say anything more about it.

Antoine



Le dim. 10 oct. 2021 à 12:32, Jakob <jakkesprinter@web.de> a écrit :
Thanks!
I havent looked for a framework yet, i thought that i might find a hint for one by asking the list for what i want to do;-)

Best Jakob

Am 08.10.2021 um 17:33 schrieb Antoine Rousseau <antoine@metalu.net>:

what is your cross-platform framework? maybe there's already a module that integrates libpd into it?

Antoine



Le ven. 8 oct. 2021 à 14:25, Jakob <jakkesprinter@web.de> a écrit :
Dear list,
Has anyone of you heard/seen of a possibilty to integrate a pd patch into a cross-platform framework ? My goal is to have an app for android and ios with the (more or less) same gui. The sound engine, however, should be an existing pd patch. The gui-code from the cross-platform framework needs to communicate with the patch.

Thanks and best regards,

Jakob



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