I made a Mac version (and wrote a lot of Altivec PPC code) for partconv~ many years ago. It should be part of extended.
I don't think partitioned convolution is really what you want for the sound you describe. The typical use for partitioned convolution is for reverb and other time based effects that are static. You would have to make a set of impulse responses artificially and cross fade between them (or make one long IR).
On Thu, Mar 31, 2011 at 1:07 PM, Jack Kalish jack@jackkalish.com wrote:
Hey Y'all, I'm trying to accomplish convolution in PD. I understand there is a partconv external available, but I cannot find the Darwin file to do it on a Mac.
Essentially, what I am trying to accomplish is to have a sound that sounds like static/noise, but over time musicality emerges out of the sound. From my understanding, convolution is a good method by which to achieve this effect. But, I am open to other suggestions.
Any help would be great! Thanks you!
Jack Kalish www.jackkalish.com
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