I made a Mac version (and wrote a lot of Altivec PPC code) for partconv~ many years ago. It should be part of extended.
I don't think partitioned convolution is really what you want for the sound you describe. The typical use for partitioned convolution is for reverb and other time based effects that are static. You would have to make a set of impulse responses artificially and cross fade between them (or make one long IR).
Hey Y'all,
I'm trying to accomplish convolution in PD. I understand there is a
partconv external available, but I cannot find the Darwin file to do
it on a Mac.
Essentially, what I am trying to accomplish is to have a sound that
sounds like static/noise, but over time musicality emerges out of the
sound. From my understanding, convolution is a good method by which to
achieve this effect. But, I am open to other suggestions.
Any help would be great! Thanks you!
Jack Kalish
www.jackkalish.com
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