2011/4/18 Pagano, Patrick pat@digitalworlds.ufl.edu
I think its the message "distance" to camera that you want
afaict that doesn't change the distance at which the cube starts clipping.
It still clips way before I get it close enough. or am I missing something? Tim
pp
From: tim vets timvets@gmail.com Date: Sun, 17 Apr 2011 19:09:24 -0400 To: pd-list pd-list@iem.at Subject: [PD] Gem clipping planes
Hi all, How do I move the Z clipping plane closer to the camera so that I can zoom in on a cube without the closest face of it disappearing? I've been trying with 'view' and 'perspec' but was unable to get the result I need... Thanks, Tim