2011/4/18 Pagano, Patrick <pat@digitalworlds.ufl.edu>
I think its  the message "distance" to camera that you want

afaict that doesn't change the distance at which the cube starts clipping.
It still clips way before I get it close enough.
or am I missing something?
Tim
 
pp



From: tim vets <timvets@gmail.com>
Date: Sun, 17 Apr 2011 19:09:24 -0400
To: pd-list <pd-list@iem.at>
Subject: [PD] Gem clipping planes

Hi all,
How do I move the Z clipping plane closer to the camera so that I can zoom in on a cube without the closest face of it disappearing?
I've been trying with 'view' and 'perspec' but was unable to get the result I need...
Thanks,
Tim