Le 7 mai 08 à 20:52, Luigi Rensinghoff a écrit :
Sorry for the confusion - the missing abstractions...
I investigated and actually it seems to be a Gem Problem...I tried
PD 0.41 - vanilla with a downloaded Gem and PD 0.39 - stablealways the same
I am working on a solution with two PD's running connected via OSC.
No better Idea
I think that is a good idea to run two instances of pd connected via
osc or via netsend/netreceive : one instance for sound the other for
Gem things.
++
Jack
Thanks
Luigi
<boids3d-pmpd-example_minimal.zip>
Am 07.05.2008 um 19:11 schrieb cyrille henry:
hello,
i can't test, i' missing boids-single and fluide_mass3D. are this abstractions or externals?
cyrille
Luigi Rensinghoff a écrit :
Hi List i am quite desperate....;-( Working on areally nice patch with boids and sound. I have the latest available OS-X extended for Intel, which is
still from nightly autobuilds (20080505), because it has a
working boid3D external. There is pmpd and Gem involved but the load meter is only a 30
percent. After about 7 seconds of running the patch (no Gui-elemnt or
number box running) i start to have nasty crackle sounds. I have no idea where they come from....i put the delay to 100 ms
and the -rt audioflag... patch is attached If anybody has an Idea ??
Best Luigi
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Luigi Rensinghoff luigi.rensinghoff@freenet.de mailto:luigi.rensinghoff@freenet.de skype:gigischinke ichat:gigicarlo
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Luigi Rensinghoff luigi.rensinghoff@freenet.de skype:gigischinke ichat:gigicarlo
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