Le 7 mai 08 à 20:52, Luigi Rensinghoff a écrit :

Sorry for the confusion - the missing abstractions...

I investigated and actually it seems to be a Gem Problem...I tried PD 0.41 - vanilla with a downloaded Gem and PD 0.39 - stable 

always the same


I am working on a solution with two PD's running connected via OSC.

No better Idea
I think that is a good idea to run two instances of pd connected via osc or via netsend/netreceive : one instance for sound the other for Gem things.
++

Jack


Thanks

Luigi

<boids3d-pmpd-example_minimal.zip>




Am 07.05.2008 um 19:11 schrieb cyrille henry:

hello,

i can't test, i' missing boids-single and fluide_mass3D.
are this abstractions or externals?

cyrille


Luigi Rensinghoff a écrit :
Hi List
i am quite desperate....;-(
Working on areally nice patch with boids and sound.
I have the latest available OS-X extended for Intel, which is still from nightly autobuilds (20080505), because it has a working boid3D external.
There is pmpd and Gem involved but the load meter is only a 30 percent.
After about 7 seconds of running the patch (no Gui-elemnt or number box running) i start to have nasty crackle sounds.
I have no idea where they come from....i put the delay to 100 ms and the -rt audioflag...
patch is attached
If anybody has an Idea ??
------------------------------------------------------------------------
Best Luigi
---------------------------------------<
Luigi Rensinghoff
------------------------------------------------------------------------
_______________________________________________
PD-list@iem.at mailing list
UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list


>---------------------------------------<

Luigi Rensinghoff




_______________________________________________
PD-list@iem.at mailing list
UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list