Hi all,
I made the following circuit in PD in an attempt to control a DAW's (FL Studio's in this case) tempo via recorded clapping or tapping (much thanks to Pedro Lopes who helped me in another thread).
Here's a picture of it: http://img227.imageshack.us/img227/9851/bpmpd.gif
The only issue I'm having now is scaling the midi data/ doing the right math so the tempo I calculate in PD is the tempo that is received by my DAW.
I had an 81 bpm song that was consistently being "tapped in" at 88 bpm when I clapped along, and I suspect this has something to do with my scale divisor being about 8 in my patch. The DAW I'm working with has a scale of about 0-1000 bpm, so I simply divided 1000 by 127 in order to get ~7.87. This isn't working/isn't as accurate as it needs to be though, and I'm wondering why.
Any suggestions? Tips? Better ways of approaching this?
Thanks.
2010/12/7 András Murányi muranyia@gmail.com
Dear List,
i've made some clanup in my .pdsetting and .pdextended files and removed the paths and libs not needed for me. Now i get segfault when i load my patch. Could it because of a missing lib (like i have deleted a line i shouldn't have) and if so, how come? How can i debug this? With -verbose, i don't get the segfault but the patch never loads...
Andras
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