Hi all,
I made the following circuit in PD in an attempt to control a DAW's (FL Studio's in this case) tempo via recorded clapping or tapping (much thanks to Pedro Lopes who helped me in another thread).
Here's a picture of it:
http://img227.imageshack.us/img227/9851/bpmpd.gif
The only issue I'm having now is scaling the midi data/ doing the right math so the tempo I calculate in PD is the tempo that is received by my DAW.
I had an 81 bpm song that was consistently being "tapped in" at 88 bpm when I clapped along, and I suspect this has something to do with my scale divisor being about 8 in my patch. The DAW I'm working with has a scale of about 0-1000 bpm, so I simply divided 1000 by 127 in order to get ~7.87. This isn't working/isn't as accurate as it needs to be though, and I'm wondering why.
Any suggestions? Tips? Better ways of approaching this?
Thanks.
Dear List,
i've made some clanup in my .pdsetting and .pdextended files and removed the paths and libs not needed for me.
Now i get segfault when i load my patch.
Could it because of a missing lib (like i have deleted a line i shouldn't have) and if so, how come?
How can i debug this? With -verbose, i don't get the segfault but the patch never loads...
Andras
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