hi,
well, video capture does not work on OSX. and the xvideo output is not available neither, so you have to use an opengl output.
but a guy from Medellin just told me he wanted to stick to it. ( there shouldn't be too much compatibility issues, it's plain C, but you need to get the dependency libs .. )
cheers, sevy
shreeswifty wrote:
sevy how partly for OS X what works if i may ask?
-----Original Message----- From: pd-list-admin@iem.at [mailto:pd-list-admin@iem.at]On Behalf Of Yves Degoyon Sent: Saturday, October 25, 2003 6:06 PM Cc: JHAVE; pd-list@iem.at Subject: Re: [PD] Re: GEM vs Jitter a newbie request for opinions (newbie sez thanks) hi,
grab video from camera in real-time
no problem in PDP ( pdp_v4l from PDP ).
periodically save it to a file(s)
no problem in PDP ( pdp_rec~ from PiDiP )
chroma key it as it is displayed
kind of ( you can use pdp_compose from PiDiP )
or use objects from Gem that can then be displayed in PDP ( using pdp2gem )
concurrently display previously-saved video(s) behind the current real-time video
no problem in PDP ( pdp_qt )
apply diverse effects in real-time to the previously-saved video files that have been loaded in
of course, a lot from PDP and PiDiP ( http://ydegoyon.free.fr/pidip.html )
vary the amount of these effects according to gradiant input from a motion sensor
sure if it has a midi or net interface. i know people commanding PDP/PiDiP with midi faders or USB gamepads. also, PiDiP does some motion detection ( pdp_ctrack, pdp_mgrid, pdp_shape ) just a detail, it's only for linux & partly for OSX ( to be improved ). cheers, sevy