hi,

well, video capture does not work on OSX.
and the xvideo output is not available neither,
so you have to use an opengl output.

+ pidip has not been ported to OSX yet
but a guy from Medellin just told me he wanted
to stick to it.
( there shouldn't be too much compatibility issues,
it's plain C, but you need to get the dependency libs .. )

cheers,
sevy

shreeswifty wrote:
sevy
how partly for OS X
what works if i may ask?
 
-----Original Message-----
From: pd-list-admin@iem.at [mailto:pd-list-admin@iem.at]On Behalf Of Yves Degoyon
Sent: Saturday, October 25, 2003 6:06 PM
Cc: JHAVE; pd-list@iem.at
Subject: Re: [PD] Re: GEM vs Jitter a newbie request for opinions (newbie sez thanks)



hi,
grab video from camera in real-time
no problem in PDP ( pdp_v4l from PDP ).
periodically save it to a file(s)
no problem in PDP ( pdp_rec~ from PiDiP )
    
chroma key it as it is displayed
    

  
kind of ( you can use pdp_compose from PiDiP )
or use objects from Gem that can then be displayed in PDP
( using pdp2gem )
  
concurrently display previously-saved video(s) behind the current real-time video
    
no problem in PDP ( pdp_qt )
  
apply diverse effects in real-time to the previously-saved video files that have been loaded in
of course, a lot from PDP and PiDiP
( http://ydegoyon.free.fr/pidip.html )
    
vary the amount of these effects according to gradiant input from a motion
sensor
    
sure if it has a midi or net interface.
i know people commanding PDP/PiDiP with midi faders
or USB gamepads.
also, PiDiP does some motion detection ( pdp_ctrack, pdp_mgrid, pdp_shape )

just a detail, it's only for linux & partly for OSX ( to be improved ).

cheers,
sevy