On Oct 14, 2012, at 10:49 PM, Pagano, Patrick wrote:
yes.
so what are those conditions? what are you trying to achieve, constraints, etc. I agree that infrared is the way to go so you don't interfere with projection lights, but haven't done this myself.
I'd get an infrared camera[1], make a simple threshold test, and get whatever is higher than the threshold to be white and the rest black and then go on from there...
?
J
[1] Here's a cheap way: https://vimeo.com/2939528
From: J Oliver [jaime.oliver2@gmail.com] Sent: Friday, October 12, 2012 2:59 PM To: Pagano, Patrick Cc: pd-list Subject: Re: [PD] Getting Sihouette from GEM/pidip
I guess the trickiest part is not necessarily the software, but what the dancers are doing/wearing, the stability of your lighting conditions, the size of the space you're in, background noise, tracking strategy, and so on.
On the software side I guess (if I am getting you correctly) that you are looking to make say the dancer's chape white and the background black and project video onto the white elements only?
best,
J
On Oct 12, 2012, at 2:47 PM, Pagano, Patrick wrote:
Hello
Is there a way to get a Kinect like silhouette in GEM or pidip? I would like to get the silhouettes of two dancers and project video into their silhouettes with a Video Camera getting the shape of the people without the need for depth or control. Basically I guess a shape detector? I am hoping someone has a motion detect/outline solution or a suggestion of how this may occur
Ideally I would like to then key out the silhouette and then syphon the output into Isadora for a Dance piece
Thanks in advance!
Patrick Pagano, B.S, M.F.A Assistant in Digital Arts and Science Audio and Projection Designer Digital Worlds institute, University of Florida (352)294-2020
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