On Oct 14, 2012, at 10:49 PM, Pagano, Patrick wrote:
yes.

so what are those conditions? 
what are you trying to achieve, constraints, etc. 
I agree that infrared is the way to go so you don't interfere with projection lights, but haven't done this myself.

I'd get an infrared camera[1], make a simple threshold test, and get whatever is higher than the threshold to be white and the rest black and then go on from there...

?

J

[1] Here's a cheap way: https://vimeo.com/2939528


From: J Oliver [jaime.oliver2@gmail.com]
Sent: Friday, October 12, 2012 2:59 PM
To: Pagano, Patrick
Cc: pd-list
Subject: Re: [PD] Getting Sihouette from GEM/pidip

I guess the trickiest part is not necessarily the software, but what the dancers are doing/wearing, the stability of your lighting conditions, the size of the space you're in, background noise, tracking strategy, and so on.

On the software side I guess (if I am getting you correctly) that you are looking to make say the dancer's chape white and the background black and project video onto the white elements only?

best,

J



On Oct 12, 2012, at 2:47 PM, Pagano, Patrick wrote:

 
Hello
 
Is there a way to get a Kinect like silhouette in GEM or pidip?
I would like to get the silhouettes of two dancers and project video into their silhouettes with a Video Camera getting the shape of the people without the need for depth or control.
Basically I guess a shape detector?
I am hoping someone has a motion detect/outline solution or a suggestion of how this may occur
 
Ideally I would like to then key out the silhouette and then syphon the output into Isadora for a Dance piece
 
Thanks in advance!
 
 
Patrick Pagano, B.S, M.F.A
Assistant in Digital Arts and Science
Audio and Projection Designer
Digital Worlds institute, University of Florida
(352)294-2020
 
 
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