Newbie in using GEM...
I am trying to create a cylinder-type object, but I would like to be able to control its upper opening and its lower opening and also the length of the cylinder separately. With the cylinder example in GEM one can change the whole object's size, but not separately each of these parameters. Is it possible to do this within a pd-patch or does one need to write an OpenGL-GEM object from scratch?
Does anybody have already such a patch?
Thank you very much!
Stella