I used pix_snap before for correction but it was a hand made correction, while with the shader I can make it automatic and more accurate.Can it be this too (shader and Gem) somehow connected?
On Sun, Feb 14, 2021 at 5:46 PM cyrille henry ch@chnry.net wrote:
hello, have a look at pix_snap (be aware that this is a relatively slow process)
cheers C
Le 14/02/2021 à 17:29, Csaba Láng a écrit :
Dear List,
I am using a camera with a fisheye lens for motion detection. The distortion had to be corrected with a shader (method from Matlab)
but now I need to rotate the image and crop it with pix_crop plus analyze the frames with pix_movement.
How can I get back the image to Gem? In my patch gemframebuffer send the image to the shader but not a clue
how I could ise the pix_ objects again.
Screenshot 2021-02-14 at 17.27.12.png
This is the corrected image from the camera after shader Grid corrected.jpeg
Let me know please where I miss something.
Best,
Popesz
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