I used pix_snap before for correction but it was a hand made correction, while with the shader I can make it automatic and more accurate.Can it be this too (shader and Gem) somehow connected?
On Sun, Feb 14, 2021 at 5:46 PM cyrille henry <
ch@chnry.net> wrote:
hello,
have a look at pix_snap
(be aware that this is a relatively slow process)
cheers
C
Le 14/02/2021 à 17:29, Csaba Láng a écrit :
> Dear List,
>
> I am using a camera with a fisheye lens for motion detection.
> The distortion had to be corrected with a shader (method from Matlab) but now I need to rotate the image and crop it with pix_crop plus analyze the frames with pix_movement.
> How can I get back the image to Gem?
> In my patch gemframebuffer send the image to the shader but not a clue how I could ise the pix_ objects again.
>
> Screenshot 2021-02-14 at 17.27.12.png
>
> This is the corrected image from the camera after shader
> Grid corrected.jpeg
>
> Let me know please where I miss something.
>
> Best,
>
> Popesz
>
>
>
>
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