hi
well as far as i know (from old 3d days) a texture map and a material (shader) are handled as two different things (well of course colour is part of the shader) where the texture map is just linked to the shader map by the 3d app. anyway it would be really cool if gem would be capable of that feature to (as every 3d app does since the first days of houdini and so on...). it also would be really nice if gem would support some kind of fx shaders like glows or so... (anyway i don`t really know how hard it is to realize something like this in concerning realtime performance...) (i also dream of realtime paint effect or importable mel scripts ;) )
regards wolfgang
no answer long time scares a bit. Freeware Wings3D should do good maps (and that on OSX, Linux and Windows) but could it be that [model] only takes the material color features but not the texturing??
Cheers, Malte -- Malte Steiner media art + development -www.block4.com-
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