hi
well as far as i know (from old 3d days) a texture map and a material
(shader) are handled as two different things (well of course colour is
part of the shader) where the texture map is just linked to the shader
map by the 3d app. anyway it would be really cool if gem would be capable
of that feature to (as every 3d app does since the first days of houdini
and so on...). it also would be really nice if gem would support some
kind of fx shaders like glows or so... (anyway i don`t really know how
hard it is to realize something like this in concerning realtime
performance...) (i also dream of
realtime paint effect or importable mel scripts ;)
)
regards
wolfgang
no answer long time scares a
bit. Freeware Wings3D should do good maps (and that on OSX, Linux and
Windows) but could it be that [model] only takes the material color
features but not the texturing??
Cheers,
Malte
--
Malte Steiner
media art + development
-www.block4.com-
blog 4, also available as rss feed:
http://java.block4.com/blog4/
next events:
pure-data workshop
18.10-22.10 vivid, Birmingham, UK
_______________________________________________
PD-list@iem.at mailing list
UNSUBSCRIBE and account-management ->
http://iem.at/cgi-bin/mailman/listinfo/pd-list