I saw that but I couldn't figure out what was limiting the view of Droidparty. On Sep 17, 2014 9:22 PM, "Chris McCormick" chris@mccormick.cx wrote:
Hi Samuel!
I don't think it's possible. I guess if simulating mouse clicks work then that is a solution (although it sounds fragile). Did you know that you are able to change the focus of which parts of the patch are rendered on screen ("viewport") using a feature that Antoine added - see pure-widgets-demo in the droidparty-demos folder.
Cheers,
Chris.
On 18/09/14 01:37, Samuel Burt wrote:
Greetings all,
I'm designing a Pddroid party patch that has control components that move on and off screen. I'm using the touch.pd abstraction for an onscreen xy keyboard controller. I'd like to be able to move it offscreen dynamically to make space for a set of sequencer controls. All the canvases I can move with pos x y messages, but the abstraction doesn't respond in this manner. Does anyone have advice? I saw mention of simulating mouse clicks to move it, but would this involve switching to edit mode simulating a click, mouse motion, unclick, and then switch back into runtime mode? Would this even work in Droidparty? There's got to be a better way, but I'm not finding it.
Thanks, Sam
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