I saw that but I couldn't figure out what was limiting the view of Droidparty.

On Sep 17, 2014 9:22 PM, "Chris McCormick" <chris@mccormick.cx> wrote:
Hi Samuel!

I don't think it's possible. I guess if simulating mouse clicks work
then that is a solution (although it sounds fragile). Did you know that
you are able to change the focus of which parts of the patch are
rendered on screen ("viewport") using a feature that Antoine added - see
pure-widgets-demo in the droidparty-demos folder.

Cheers,

Chris.

On 18/09/14 01:37, Samuel Burt wrote:
> Greetings all,
>
> I'm designing a Pddroid party patch that has control components that
> move on and off screen. I'm using the touch.pd abstraction for an
> onscreen xy keyboard controller. I'd like to be able to move it
> offscreen dynamically to make space for a set of sequencer controls. All
> the canvases I can move with pos x y messages, but the abstraction
> doesn't respond in this manner. Does anyone have advice? I saw mention
> of simulating mouse clicks to move it, but would this involve switching
> to edit mode simulating a click, mouse motion, unclick, and then switch
> back into runtime mode? Would this even work in Droidparty? There's got
> to be a better way, but I'm not finding it.
>
> Thanks,
> Sam
>
>
>
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