Hi,
I made some externals for binaural acoustic positioning for my work
some time ago and it also included some externals for acoustic
distance measurements. I was supposed to polish them up to be
published on my website but I never got that far... Anyway, here's
one simple patch with one of the distance measurement externals.
The external is an OSX version but I know I have a linux version
somewhere as well. If needed I can try to find it and send it as
well, or maybe I'll send the source so people can compile it
themselves if interested. It should be compilable WIN and Linux as well.
As there's no documentation in the patch, here's a brief
documentation for the patch and the external.
The DIST_HP~ external sends high-passed (> 17 kHz) impulses from the
loudspeaker and then measures the fly-time of these impulses to two
microphones (here input channels 1 and 2). The slider on the upper
right hand corner (Impuse interval) sets the time interval (in 64
sample blocks) of the impulses, that is, how often the distance is
measured.
The last two outlets of the DIST_HP gives out the distance of the
microphones to the loudspeaker in meters. I put a mean and a median
filter on there as well to smooth the data but you may use whatever
is appropriate. The distance is computed in sample accuracy.
The 'free_distance_in_meters' -outlet transforms the impulse time
interval to a physical distance. This, in principal, should be
greater than the longest microphone-loudspeaker distance you will use.
The calibration is done by using the calibration_latency -number on
the left. Place a microphone to a known distance from the loudspeaker
and then tune the calibration_latency so that the measured distance
is correct. Increasing the latency increases the measured distance.
The measured distance cycles from 0 to the free_distance_in_meters.
So, when increase the calibration_latency and the measured distance
reaches the free_distance_in_meters it will go back to zero and
continue from there.
The volume slider sets the output volume of the impulses. Note, that
the impulses are high passed above 17 kHz so actually not everybody
will here them! Be cautious with the volume. The whole idea of using
higher frequency range was to make the impulses inaudible, and to
avoid interference from room reflection and from other sounds as
well. I have a version which uses full band impulses as well, but
then the reflections start to worsen things..
You must use 44,1 kHz sampling frequency.
Hope, it works and is usable. Once I get little extra time, I'll try
to get the rest of the stuff organized and documented so I can
publish them here as well. Any feedback or criticism is always welcome.
-miikka