okay i found that stuff but how do i choose to have it statically linked? i
believe that win32 release must be multithreaded dll and win32 debug must
be debug multithreaded dll because of using the fftw library. what do i
have to change and will it affect fftw functionality? thanks,
scott
> > can you tell me where to make that change in VC++? i'm definitely not very
> > well-versed with that software. thanks,
> >
> > scott
>
> Hi Scott,
> here in VC++ 7 it's Properties/C-C++/Code Generation/Runtime Library
> (vaguely translated from the German version)
> as far as i remember it's comparable in VC6.
>
> greetings,
> Thomas
>
>
> PS. Please always reply to the list so others can participate
>