hi, dear list !
i'm stuck on this:
i want to translate an image onto a quad-like surface with arbitrary points, just like MAX's [jit.gl.cornerpin] object or the "distort" translation in photoshop.
the only result on my research was to use the [polygon] object instead of [square]. while that comes pretty close to what i am looking for, i can't ssem to make it work without a prespective distortion.
It is not Gem's own perspective distortion that you are seeing? If yes, try the [ortho] object. I might also totally be missing your point Oliver, please excuse in advance...
P