hi Luiz,
I recently heard that for certain scenario Pd-extended is more CPU expensive than the same in pure vanilla. (a friend of mine reported that on RPi) Maybe you could try to reduce the number of extended objects to the strictly minimum. It's worth it most of the time.
Best
Antoine
-- do it yourself http://antoine.villeret.free.fr
2013/12/28 Luiz Naveda lab.naveda@gmail.com
Iohannes,
I am very sad to listen these words from you. I am just trying to point to a problem that I feel is important: making sound and work with gem causes glitches in several scenarios. It is a main problem for me and for some people I know.
I accept that you think I am not a professional as you are and I also accept that I have all sort of design problems. No problem.
But we have a problem here. I am just trying to wave the priority.
I cant help solving the problem directly. My programming skills are not so good. But if you want I can do other tasks, try to raise money, I dont know. How do I start?
I would like to ask you, in a very kind way and very friendly. Try not to reply posts like that suggesting that I am not professional or etc. It makes people afraid of contributing. Please, call me anything but let people express their opinions without being hit by emails like that. I am saying this waiving a white flag :-) Pleaaaase!
All the best
Luiz
On Sat, Dec 28, 2013 at 8:49 AM, IOhannes m zmölnig zmoelnig@iem.atwrote:
On 2013-12-28 02:56, Luiz Naveda wrote:
This workaround doesn't solve the problem. When you have to deal with messages, debugs and all sort of problems in the communication of
instances
it just start the wave of problems.
most likely, you have a serious design problem.
For newbies working with simple patches
it is a frustration. For people working professionally in complex
patches
it is a hell.
then you do you have a serious design problem.
I think it is a annoying, important and bizarre problem for a software aimed at multimedia computing. The last time I had to deal with this rarely documented problem made me consider switch to other platforms. I wish someone could make it a high priority request for the PD
developers.
the fact that it is a "rarely documented problem" makes me think that the priority need not be as high as you suggest.
in the meantime, raise the audio buffer of Pd. (and get yourself a decent gfx card with some proprietary (shudder) drivers).
having said that, there is certainly loads of things to improve.
since you seem to be "working professionally in complex" scenarios, i would like to invite you to help solving the problem (in a way that doesn't break everything platform X)
fgmdsr IOhannes
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-- Luiz Naveda _____________________________________________________
- PhD researcher
http://www.ipem.ugent.be/samba
- Director SysMus09
http://www.ipem.ugent.be/sysmus09
IPEM - Institute for Psychoacoustics and Electronic Music Ghent University Office: + 32 9 264 4127 Blandijnberg 2 Ghent, B-9000 Belgium
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