hi
Andre Schmidt wrote:
hi
what is "fastest performance" to JUST play videos with gem (with variable speeds & start points)
- pix_film or pix_movie ?
[pix_film] and [pix_movie] have the same code, it's just that [pix_movie] does the texturing internally. With [pix_film] you have to use [pix_texture]. (see below) So they both should be equally fast, with [pix_film] being certainly NOT faster when texturing.
- rectangle or pix_draw ?
You cannot use [pix_movie] with pix_draw, as you need access to the pix_buffer. Speed depends heavily on your grafix-card / openGL implementation. On modern grafix-cards (esp. with hw-acceleration) texturing to [rectangle] will be very fast (hw-accelerated). [pix_draw] will (mostly) be not hw-acclerated and therefore be slow. On software-only openGL implementations and old or special cards, [pix_draw] might be faster (pE: because [rectangle] is so damned slow without hw-acceleration)
(i dont need no pix modifiers eg. add,subtract,etc... only play videos)
[pix_film] is meant to enable pix_modifications. so for you, using [pix_movie]+[rectangle] would make sense...(and be most likely the fastest solution)
mfg.cas.sdr IOhannes