Hi, I'm super-desperate to get this part figured out, I'm trying to draw a number of line segments using glVertex3f as a GL_LINE_LOOP inside glBegin & glEnd triggered by GEM's [until], and then when all of the line coordinates have been calculated within [until] I then want to draw the
finished product. (This also will be done in a loop to re-draw the shape continously as its variables are changed) Please, please, please help. I've been stuck on this for days and I can't find any kind of example, or get any help from anyone so... Help me.
Thanks in advance, -Agent Orange
Also, if you are the one to help please make sure I can find your post by keeping the subject the same or similar, or even email me directly @ jukjunk@hotmail.com, Thanks!
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