sven wrote:
@damian (2): what's wrong with the pd-win32 binaries available?
compile from source 2) my entire rig tends to triple its cpu usage for no apparent reason after a quasi-random length of time, which seems to be a vaguely repeatable error, which I would like to compile from source to figure out 3) line doesn't have a right outlet that it bangs on completion, which I could fix myself if compiling from source; yes I know I could just build an abstraction but that's not the point 4) tooltips on inlets, which i could and would add myself, if i could compile from source 5) just random crashes, which i could try to investigate/fix myself, if i could compile from source (i have a significant amount of commercial software development experience tracking down extremely obscure crashes in c/c++ code) 6) i want to write my own gui objects (to match or exceed those that come with max/msp) but i don't have a pd.lib and since i can't compile from source i can't make my own, so actually i can't write my own gui objects.
basically, i want to use pd, and would be willing to put up with its idiosyncracies if i could compile it myself and make changes i felt were necessary where they were necessary. however, i can't compile it from source, and every time i try i get either shouted at, told that the windows version isn't really supported, or helped for a few steps and then given up on when it becomes clear that it's not a simple newbie problem i'm suffering, and is rather something fundamentally broken about the administration of the windows source.
in the end i realise that i'd much rather be making music, and dealing with this kind of crap really isn't making music.