Thoralf Schulze wrote:
hi there,
for the purpose of creating visual feedback, i just had a quick shot at storing the result of a pix_snap2tex in a pix_buffer. but somehow these two don't get along very well: i don't get the snapshot into the buffer, while pix_snap2texes help patch ("will take a snapshot of the current render buffer and immediately texture it to any _geometric_ object attached ...") makes me fear that i'm trying to do something impossible here ...
the 2 objects don't go together, since [pix_snap2tex] is optimized by not copying the data from gfx-card to main memory (where it would be accessible by [pix_buffer]) and then back again (to display it)
[pix_snap] is the object you need.
,fgadr IOhannes