On Sunday, November 30, 2003, at 05:02 PM, Cyrille Henry wrote:
hello,
I have made a serie of objects for physical modeling with pd. The object send Data but NO AUDIO.
the aim is to generate data for the control of an audio synthesis and/or video synthesis... it's just like http://www.sodaplay.com/ for pd.
I upload sources + object for windows and linux + exemples here :
http://drpichon.free.fr/pure-data/physical-modeling/
you nead all the object for testing the exemples. (I'll make a lib later...)
I'll be very happy if someone can compile them on OSX (sould be easy : no dependancy)
...I've uploaded an archive named "physical_modelingOSX.v.0.01.sit" with source, examples, and precompiled OSX binaries to my site:
http://homepage.mac.com/tigital
any question / comment / etc are welcome.
...uh, all I can say is: WOW!!!! Damping algorithms have been on my todo list for soo long re: newWave/ripple, and now you plop down a whole bunch of very flexible stuff that go far beyond simple additions to a GEM geos ;-)
...I really like the example patches, too; but I think you'll need to create some detailed help patches...I'm still trying to figure out how the collision detection is working in example "08_non_lineaire2.pd"...
thanx, jamie