Murphy's Law is upheld once more...I tested both synthesizers fairly carefully for almost a week before releasing them, but within hours of releasing, I've found a fairly major bug in [polygrainsynth].
This bug isn't fatal; you can make sound with the current [polygrainsynth]. The problem: pointer hop control doesn't work properly until after 'n' notes are played, where n equals your number of allocated voices. I know where the problem is, but don't have it fixed and tested yet.
Expect an update soon.
[polywavesynth] is fine, I think (knock on wood!).
Phil Stone
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