hey everyone, thanks for help/advice earlier with timing stuff.
the next thing i'd like is to be able to have a nice quick performance-oriented way of editing sequences. i've discovered you can do something along the lines of what i want to do with an array, setting its graph to 'draw as polygon', as on the sequencer part of the zuwift patch.
however there are some quirks with 'draw as polygon' that i'm not too fond of. first, it would be nice to show a hard attack as a hard attack, rather than a soft curve. second, it would be nice to have some visual representation of where 1, 5, 9, and 13 were to take the guesswork out putting something 'on the beat'. third, it would be nice to be able to just click in an empty space where i want the new value to be, rather than having to drag the existing value to the proper level.
what techniques should i be investigating for doing this? possibly i should be looking at the widget external but i'm using windows and it doesn't work (crashes pd on instantiation).