IOhannes m zmoelnig wrote:
derek holzer wrote:
This is probably a bonehead GEM question:
How do you map [text2d] or [text3d] onto a Geo. [pix_texture] doesn't do the job.
it does. but you have to create a texture from the text before you can texture it on something. [text3d] is like a [sphere], and not like a [pix_image]. use [pix_snap2tex] for such.
But [pix_snap2tex] captures the whole buffer (or a fraction of it), right? So if I just wanted to texture a line of text independent of other Geos in the buffer, or let's say the Gemlist of one Gemhead, how could that be done?
d.