marius schebella wrote:
hmm, I tried it, because I thought, that's it, but somehow it is not working. the problem is, that pix_snap is not working as expected: after "do some stuff" I am still on the graphics card, basically I created a texture, that I can reference as ID. and pix_snap, I don't
well, [pix_snap] will crate a snapshot of the rendered-buffer, not of the current texture. you need to display the texture by putting it onto a geo...
mfa.dr IOhannes