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On 2013-01-07 12:02, Patrice Colet wrote:
De: "Alexandros Drymonitis" adrcki@gmail.com
By black background you mean the color of [gemwin]? You can change that by sending [color 1 1 1( to [gemwin] (this will make the whole background white), if this is what you want...
thank you for answering, but it's not about [gemwin], it's about [text2d], I forgot to mention that it's happening in recursion, see attached patch...
By the way I've found another bug, see inside, it's hard to explain...
[text2d] is really very much 2d and behaves weirdly when used in 3d.
the fix for your problem is to make sure, that the [rectangle]s are rendered _before_ the [text2d], e.g. using [gemhead 10] for [rectangle]s and [gemhead 50] (which is the default for [gemhead]) for [text2d].
fgmasdr IOhannes