Hi, i have a very big patch that is producing glitches at 70% cpu load. Is this normal behaivor? With my old computer i only used to get glitches when i go over 100 % cpu load .....any idea why its producing 70% cpus load? The patch has a lot subpatches and a lot of big tables with data (like 100 tables) ... is this a bad practice in pd? having a lot of subpatches, gui elements and tables can affect the sound? Do you think that it would be better if i put all in just one patch ( withouth too much subpatches?), and delete gui elements ? maybe are the tables? What do you recommend me?
cheers
R.