On May 29, 2009, at 5:32 PM, Jonathan Wilkes wrote:
--- On Fri, 5/29/09, Hans-Christoph Steiner hans@at.or.at wrote:
From: Hans-Christoph Steiner hans@at.or.at Subject: Re: [PD] Tidy question To: "Jonathan Wilkes" jancsika@yahoo.com Cc: pd-list@iem.at Date: Friday, May 29, 2009, 4:37 PM
On May 29, 2009, at 4:17 AM, Jonathan Wilkes wrote:
--- On Thu, 5/28/09, Hans-Christoph Steiner hans@at.or.at
wrote:
From: Hans-Christoph Steiner hans@at.or.at Subject: Re: [PD] Tidy question To: "Jonathan Wilkes" jancsika@yahoo.com Cc: pd-list@iem.at Date: Thursday, May 28, 2009, 4:06 PM
Sounds worth trying, I haven't myself. We've
recently
done some work on the whole MinGW build
environment and docs
so it should be relatively straightforward to get going. If you just want to build Pd, then
its much
easier. Most of the build environment setup
is for all
the libs, which Pd itself doesn't need.
I don't understand the final step under the heading
"Building
Pd-extended with MinGW". Am I supposed to be in
a msys shell
or cygwin? Because the "svn" command only works
in cygwin.
The final step is to get the whole source tree for Pd-extended then build just Pd (not the whole package). The 'svn' part can be run in Cygwin. You can install a MSYS svn or you can add Cgywin to the path (last, so the MSYS always task precedence) then you can use the Cygwin svn in MSYS. The "make -f makefile.mingw" must be run in MSYS.
.hc
Ok, now I'm building in msys but getting the mysterious message: make: *** No rule to make target
/usr/include/stdlib.h', needed by
g_canvas.o'. Stop.I'm using your mingw installation, and stdlib.h definitely exists. Any ideas on why it's not pointing to the right place?
Try deleting "makefile.dependencies" :
http://lists.puredata.info/pipermail/pd-dev/2007-12/010313.html
.hc
-Jonathan
-Jonathan
.hc
On May 28, 2009, at 12:00 AM, Jonathan Wilkes
wrote:
Hi list, Has anyone ever tried
increasing the values for XTOLERANCE and
YTOLERANCE in g_editor.c to improve the
usefulness of
"Tidy Up"?
Like maybe jacking both values up to 14, for
example? Currently,
objects have to be within 4 vertical or 3
horizontal
pixels of each
other for "tidy up" to do anything at all.
I would try it myself but I'm on windows and
haven't
yet investigated
the whole build process.
Thanks, Jonathan
Pd-list@iem.at
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