Hot, thanks. I haven't even looked at Gridflow yet, so this a good excuse to roll up my sleeves and learn a new API (is a set of PD tools technically an API?).
Cheers, ian
Mathieu Bouchard wrote:
On Tue, 4 Jan 2005, Ian Smith-Heisters wrote:
I wrote a couple days back asking for help compiling SCAF. I haven't been able to figure it out, so I was wondering if anyone has other tools to use CA with PD.
GridFlow has cellular_1d.pd for playing with the 256 possibilities of one-dimensional three-input cellular automata. The patch even identifies the automata in essentially the same way as Stephen Wolfram does in "Mathworld" and "A New Kind Of Science", save maybe for some mirror effects: e.g. rule 30 in GridFlow is the same pattern as rule 30 of Wolfram, except that it is flipped horizontally.
GridFlow also has game_of_life.pd, the most famous cellular automaton. A benchmark. On an AMD K7 2166 MHz (that is, model 3000), I get those results (including display on a non-occluded window using X11-SHM):
resolution(px) speed(fps) datarate(megapixels/sec) 120 by 160 900 17.28 240 by 320 216 16.58 480 by 640 53.5 16.43 864 by 1152 18.0 17.90
The last one is my screen's resolution, so i stopped there... however, bigger simulations can be made, if you downscale just before displaying, or if you record to QuickTime (.mov), or if you use the data in some other way of your own choice.
(Oh and I compiled GridFlow _with_ MMX support here)
Mathieu Bouchard -=- Montréal QC Canada -=- http://artengine.ca/matju
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