You can put 1 instead of 5 in the [metro]. Then the update of the
PMPD system is much faster than GEM (in your exemple 1 frame every 20
ms). if i'm right.
++
Jack
Le 11 déc. 08 à 01:16, jörg brinkmann a écrit :
thank you veryvery much Jack :)
they are not falling out of the corners anymore. nice
but is it possible to never let the balls come across the border ? (this happens when you shake very drastically)
P.S.: if someone has some own pmpd examples to share. that would be
great-------- Original-Nachricht --------
Datum: Wed, 10 Dec 2008 23:50:24 +0100 Von: Jack jack@rybn.org An: "jörg brinkmann" dadonck@gmx.de CC: pd-list@iem.at Betreff: Re: [PD] need help with pmpd
Try with this parameters. I prefer to use [iLine2D] than [iSeg2D] because the 6th argument (depth) will force the ball to 'come back' all the line long and not the segment long (if i'm right). ++
Jack
-- Psssst! Schon vom neuen GMX MultiMessenger gehört? Der kann`s mit
allen: http://www.gmx.net/de/go/multimessenger