concerning this topic, i have 2 likely newbie questions
James Tittle II wrote:
...hmmm, I guess it doesn't say it outright, but the solution is implied: basically, the right inlet accepts a number that is the frame you want to display...consequently, you need to add something like a [metro] and [counter] to get a series of numbers...if you say [metro 33] (which outputs a bang every 33 ms), then it'll play at 30fps...
i noticed that the [auto 1( message to a pix_Movie object plays the movie much smoother than the "number into right inlet" method. what's the reason for this ? is there something that can be done about it ?
...also, you can just sent a [auto $1< message to the left inlet:
this then tells the object to play a new frame for everytime it goes thru the render loop...and of course, this render loop speed is set by sending the [frame $1< message to the [gemwin]: don't make it faster than your computer can handle!
does this mean, i have to send [gemwin] a "frame 25" message to reproduce the film correctly ? (gemwin's default setting is 20, as far as i can remember)
thanks for all inside-infos
oliver
I've attached a barebones example showing the first: check out [gemwin] help for the latter...
james