On 11/12/2014 01:50 PM, mick mengucci wrote:
Thank you for your enlightment
in the new version of Gem how do I clear the buffer in single buffer mode? if I send a bang top new [gemwin] I get the message in Pd window:
*error: TODO: implement bang render* the problem is that sometimes when I create a new window it comes up full of glitch and I need to make it black before I start drawing.
this means that single buffered rendering (with manual triggering of the render cycle) isn't fully implemented yet. it should be fairly trivial though, to implement that yourself by way of modifying the [gemwin] abstraction ;-)
gf,dsar IOhannes