timon wrote:
buch of very wrongly placed latin symbols and accents. Im feeding them straight from a symbol object so I can see its the right characters. Is there a limitation to the [textextruded] object? Or could this be the font?
i guess it is a limitation of the underlying font-renderer (ftgl) and/or the way Gem passes characters to it.
Anyone know a fix here?
the simplest _workaround_ is, to create a custom font where all the characters you want to display are mapped into the range 0..255 this obviously won't work, if you have alphabets with a large number of glyphs (like japanese if you want to display every possible character)
if anyone has a real fix, i'll be happy to incorporate it into the sources...
mfgadsr IOhannes