On Sat, Dec 03, 2005 at 07:43:22AM +0100, pd-list-request@iem.at wrote:
Date: Sat, 03 Dec 2005 02:07:45 +0100 From: Malte Steiner steiner@block4.com Subject: Re: [PD] 3d modulation sources for Synthesis To: pd-list PD-list@iem.at
It should be possible to interface Blender with pd, there are some people doing this but I don't know exactly how. Blender runs on several platforms inclusive your beloved and behated ones, is free oss and has a builtin 3D engine + uses Python as scripting language. Maybe over OSC.
Ey,
I am using blender3d to build an interface for a puredata synth, and have been experimenting with this for a year or so. I just use regular python sockets inside GameBlender to send udp packets to netreceive in puredata (and visa-versa to trigger 3d events from the music). You can see my beta sequencer interface here:
http://mccormick.cx/dev/blender-puredata-game-interface/
The script to set up a socket to send/receive udp packets with is comms.py in that directory. The screenshot is of using a usb gamepad to write a beat.
I played a gig with that synth + evolution midi controller at Linux Conf Australia last year, but unfortunately the blender3d visuals weren't working.
Best regards,
Chris.
chris@mccormick.cx http://mccormick.cx