why have gui objects if they are hidden?
if you plan on opening/closing subpatches during a performance, it invariably causes hiccups for me.
pix.
On Fri, 30 May 2003 10:42:51 -0700 Josh Steiner josh@vitriolix.com wrote:
Problems arise if you use and display too many builtin graphical objects.
Guenter
i've been working on some heavy graphics patches, do you know it will matter if i have all my GUI stuff "hidden" in a subpatch? i'm hoping that all the gui objects wont hamper performance when they are not displayed.
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