Hi,
I get some strange behaviour with the attached patch which is basically:
[gemhead] | | | [0 0 0 1 1 0 0 1 0 1 0 1 0 0 1 1 ( | | [pix_set] | | | \ // numbox attached to the second i.e. "common" inlet | | [pix_gain 1] | [pix_texture] | [rectangle]
updated until I re-send the pixel color values to pix_set.
(which means the object is recreated), the pix_set seems to be reset as well: the rectangle resets to white, as if the pix_set objet was recreated. I have to re-send the pixel values to pix_set. After doing this, the pixel colors are as expected and the gain is applied correctly
Why doesn't the pix_gain update its output when a new value of the gain is applied?
Why does pix_set reset when I recreate the pix_gain object?
Is all this expected behaviour and I am missing something?
thanks m.