i made a fast test with the examples in "doc" with win2k and there seems to be no problems...
well, i get these errors with 04.sliders [on load] (but it still seems to work) error: $1: argument number out of range error: trigger: can only convert 's' to 'b' or 'a' ... you might be able to track this down from the Find menu. error: $1: argument number out of range error: $1: argument number out of range error: $1: argument number out of range
i was hoping for this kind of "extern", just to draw 2d lines.. (ofcourse those sliders&co are very welcome 2, specially the knob)
btw. can i change the background color of the canvas (where the lines are drawn) ?
-andre ps. i love that physics
----- Original Message ----- From: "Damien HENRY" damien_henry@libertysurf.fr To: "Andre Schmidt" andre@vju.info; "PD-LiST" pd-list@iem.kug.ac.at Sent: Monday, April 29, 2002 7:59 AM Subject: Re: [PD] [annouce]Xgui (previously called "seg")
It sould work on Win32 too Just read the install.txt files I've test it on win2000 and it is running well.
Please tell me if it doesn't run on our computer. I'll try to help you to solve the problem.
Cheers, Damien.
Le Lundi 29 Avril 2002 00:58, Andre Schmidt a écrit :
sounds/looks very interesting, please post if some1 compiles it for win32!!!
----- Original Message ----- From: "Damien HENRY" damien_henry@libertysurf.fr To: pd-list@iem.kug.ac.at Sent: Monday, April 29, 2002 12:39 AM Subject: [PD] [annouce]Xgui (previously called "seg")
Dear list.
I'm very please to annouce a new release of seg. It is now called Xgui
cause
there is now some other objects (arc, rect, text).
This project became mature and it's now have enougth feature to do some usefull stuff. Mostly if you whant an alternate way to drive your patch,
make
some writen music (create an experimental sequensor), or do some
realtime
visual art (no bipmap or video or 3D, just vector graphics in 2D)
main: http://dh7.free.fr Download : http://dh7.free.fr/seg/xgui_0.06.tar.gz screeshots : http://dh7.free.fr/seg/screenshot.html
Cheers Damien.